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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:06:28 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-17 14:06:28 +0100
commit9957da232e7c96f7f88a7ab0edfa4aaf560d1c00 (patch)
tree0ad8bad30cff21955dff57afb868cf61ad54b48d /src/test
parentc00c83ee9982a7decda341ace95303f131d1b5c0 (diff)
`make format`
Diffstat (limited to 'src/test')
-rw-r--r--src/test/Profiling.cpp26
1 files changed, 13 insertions, 13 deletions
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp
index 1585061..16736b8 100644
--- a/src/test/Profiling.cpp
+++ b/src/test/Profiling.cpp
@@ -219,19 +219,19 @@ TEST_F(DISABLED_ProfilingTest, Profiling_3) {
.order_in_layer = 1,
.size = {.y = 500},
});
- auto & test = gameobject.add_component<ParticleEmitter>(test_sprite,ParticleEmitter::Data{
- .max_particles = 10,
- .emission_rate = 100,
- .end_lifespan = 100000,
- .boundary{
- .width = 1000,
- .height = 1000,
- .offset = vec2{0, 0},
- .reset_on_exit = false,
- },
-
- }
- );
+ auto & test = gameobject.add_component<ParticleEmitter>(
+ test_sprite, ParticleEmitter::Data{
+ .max_particles = 10,
+ .emission_rate = 100,
+ .end_lifespan = 100000,
+ .boundary{
+ .width = 1000,
+ .height = 1000,
+ .offset = vec2{0, 0},
+ .reset_on_exit = false,
+ },
+
+ });
}
render_sys.update();
this->game_object_count++;