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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:36:52 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:36:52 +0100
commit0e800c6857122436e7a766c6934991aa1d8d31ff (patch)
treece5eb98a3b93b40b9535613b84eff3a7a4b1854a /src/test
parent3c7373eba71ccf5f16069d540c9f66e297895b1a (diff)
parent81404db80bbf9463c3d535ae389e7fbb753a902c (diff)
Merge branch 'master' into loek/savemgrloek/savemgr
Diffstat (limited to 'src/test')
-rw-r--r--src/test/InputTest.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp
index d893276..2d844d4 100644
--- a/src/test/InputTest.cpp
+++ b/src/test/InputTest.cpp
@@ -1,7 +1,11 @@
-#include "system/RenderSystem.h"
#include <gtest/gtest.h>
+
+#include <crepe/manager/ResourceManager.h>
+#include <crepe/system/RenderSystem.h>
+
#define protected public
#define private public
+
#include "api/KeyCodes.h"
#include "manager/ComponentManager.h"
#include "manager/EventManager.h"
@@ -29,6 +33,7 @@ public:
SDLContext sdl_context{mediator};
InputSystem input_system{mediator};
+ ResourceManager resman{mediator};
RenderSystem render{mediator};
EventManager event_manager{mediator};
//GameObject camera;