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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-17 15:54:17 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-17 15:54:17 +0100
commit8d53634e2f47a616ff90f114fe1afbc2ba4df094 (patch)
tree5a5e11e9c54c845a5dd570bb76aa73724acc5dd9 /src/test
parent0524c68cc4eb9fbd36c17ed4f5d8152cac2f977b (diff)
parenta8ccf7fe8662086bb223aa4eafd0f85e717d16cf (diff)
Merge branch 'master' into niels/UI
Diffstat (limited to 'src/test')
-rw-r--r--src/test/InputTest.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp
index d893276..2d844d4 100644
--- a/src/test/InputTest.cpp
+++ b/src/test/InputTest.cpp
@@ -1,7 +1,11 @@
-#include "system/RenderSystem.h"
#include <gtest/gtest.h>
+
+#include <crepe/manager/ResourceManager.h>
+#include <crepe/system/RenderSystem.h>
+
#define protected public
#define private public
+
#include "api/KeyCodes.h"
#include "manager/ComponentManager.h"
#include "manager/EventManager.h"
@@ -29,6 +33,7 @@ public:
SDLContext sdl_context{mediator};
InputSystem input_system{mediator};
+ ResourceManager resman{mediator};
RenderSystem render{mediator};
EventManager event_manager{mediator};
//GameObject camera;