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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 15:54:17 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-17 15:54:17 +0100 |
commit | 8d53634e2f47a616ff90f114fe1afbc2ba4df094 (patch) | |
tree | 5a5e11e9c54c845a5dd570bb76aa73724acc5dd9 /src/test | |
parent | 0524c68cc4eb9fbd36c17ed4f5d8152cac2f977b (diff) | |
parent | a8ccf7fe8662086bb223aa4eafd0f85e717d16cf (diff) |
Merge branch 'master' into niels/UI
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/InputTest.cpp | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp index d893276..2d844d4 100644 --- a/src/test/InputTest.cpp +++ b/src/test/InputTest.cpp @@ -1,7 +1,11 @@ -#include "system/RenderSystem.h" #include <gtest/gtest.h> + +#include <crepe/manager/ResourceManager.h> +#include <crepe/system/RenderSystem.h> + #define protected public #define private public + #include "api/KeyCodes.h" #include "manager/ComponentManager.h" #include "manager/EventManager.h" @@ -29,6 +33,7 @@ public: SDLContext sdl_context{mediator}; InputSystem input_system{mediator}; + ResourceManager resman{mediator}; RenderSystem render{mediator}; EventManager event_manager{mediator}; //GameObject camera; |