diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-13 09:15:56 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-13 09:15:56 +0100 |
commit | 2b3659c8c5dace0ff9ff9cb8b9421f7f3f890218 (patch) | |
tree | 5a051d3d11c2bb358b170735b0bcdee0e997aa25 /src/test | |
parent | 2793e8be0e6c44bb34a25522e1e75ed8a2868b32 (diff) |
added window events back to code and function cleanup
Diffstat (limited to 'src/test')
-rw-r--r-- | src/test/InputTest.cpp | 52 |
1 files changed, 2 insertions, 50 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp index 7a28882..7063561 100644 --- a/src/test/InputTest.cpp +++ b/src/test/InputTest.cpp @@ -43,7 +43,8 @@ protected: //mediator.component_manager = mgr; //event_manager.clear(); } - + void TearDown() override { + } void simulate_mouse_click(int mouse_x, int mouse_y, Uint8 mouse_button) { SDL_Event event; @@ -261,52 +262,3 @@ TEST_F(InputTest, testButtonHover) { event_manager.dispatch_events(); EXPECT_TRUE(button.hover); } - -TEST_F(InputTest, WindowResizeTest) { - GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1); - auto & camera = obj.add_component<Camera>( - ivec2{0, 0}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f}); - camera.active = true; - bool callback_triggered = false; - EventHandler<WindowResizeEvent> on_window_resize = [&](const WindowResizeEvent & event) { - callback_triggered = true; - EXPECT_EQ(event.dimensions.x, 800); - EXPECT_EQ(event.dimensions.y, 600); - return false; - }; - event_manager.subscribe<WindowResizeEvent>(on_window_resize); - SDL_Event resize_event; - SDL_zero(resize_event); - resize_event.type = SDL_WINDOWEVENT; - resize_event.window.event = SDL_WINDOWEVENT_RESIZED; - resize_event.window.data1 = 800; // new width - resize_event.window.data2 = 600; // new height - SDL_PushEvent(&resize_event); - input_system.update(); - event_manager.dispatch_events(); - EXPECT_TRUE(callback_triggered); -} -TEST_F(InputTest, WindowMoveTest) { - GameObject obj = mgr.new_object("camera", "camera", vec2{0, 0}, 0, 1); - auto & camera = obj.add_component<Camera>( - ivec2{0, 0}, vec2{500, 500}, Camera::Data{.bg_color = Color::WHITE, .zoom = 1.0f}); - camera.active = true; - bool callback_triggered = false; - EventHandler<WindowMoveEvent> on_window_move = [&](const WindowMoveEvent & event) { - callback_triggered = true; - EXPECT_EQ(event.delta_move.x, 800); - EXPECT_EQ(event.delta_move.y, 600); - return false; - }; - event_manager.subscribe<WindowMoveEvent>(on_window_move); - SDL_Event resize_event; - SDL_zero(resize_event); - resize_event.type = SDL_WINDOWEVENT; - resize_event.window.event = SDL_WINDOWEVENT_MOVED; - resize_event.window.data1 = 800; // new width - resize_event.window.data2 = 600; // new height - SDL_PushEvent(&resize_event); - input_system.update(); - event_manager.dispatch_events(); - EXPECT_TRUE(callback_triggered); -} |