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authorWboerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-11 19:40:58 +0100
committerGitHub <noreply@github.com>2024-12-11 19:40:58 +0100
commit59954bfc14cdb32997a3fb09e6ee1b393a4dc027 (patch)
treef1da5eeb955bc44fd4cf3bb22bcaf989116f0ef8 /src/test/ScriptTest.h
parent30c17c98e54c1534664de08ca3838c40c859d166 (diff)
parenta464096dfff2ee4605e77852020e6a5c0fa5aa58 (diff)
Merge pull request #63 from lonkaars/wouter/gameloop
gameloop improvements + Singelton removal
Diffstat (limited to 'src/test/ScriptTest.h')
-rw-r--r--src/test/ScriptTest.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/test/ScriptTest.h b/src/test/ScriptTest.h
index 309e016..31fa7c9 100644
--- a/src/test/ScriptTest.h
+++ b/src/test/ScriptTest.h
@@ -6,8 +6,8 @@
#include <crepe/api/BehaviorScript.h>
#include <crepe/api/Script.h>
#include <crepe/manager/ComponentManager.h>
+#include <crepe/manager/EventManager.h>
#include <crepe/system/ScriptSystem.h>
-
class ScriptTest : public testing::Test {
protected:
crepe::Mediator mediator;
@@ -16,6 +16,7 @@ protected:
public:
crepe::ComponentManager component_manager{mediator};
crepe::ScriptSystem system{mediator};
+ crepe::EventManager event_mgr{mediator};
crepe::GameObject entity = component_manager.new_object(OBJ_NAME);
class MyScript : public crepe::Script {