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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 15:00:21 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-12-11 15:00:21 +0100
commite980f88c08e05d3c3d0ae7ff7422ec9e686ecfa4 (patch)
treedbf603db33c75e13cfeb255d8fcf789f4b2b82bc /src/test/ScriptTest.cpp
parenta597b0059f30e9d56331c6ece34fdcabb4028616 (diff)
parent78c4a8772526f40c531b5402b56932b0a41e22e8 (diff)
Merge branch 'master' into niels/UI
Diffstat (limited to 'src/test/ScriptTest.cpp')
-rw-r--r--src/test/ScriptTest.cpp2
1 files changed, 0 insertions, 2 deletions
diff --git a/src/test/ScriptTest.cpp b/src/test/ScriptTest.cpp
index 1d2d6dd..acdae70 100644
--- a/src/test/ScriptTest.cpp
+++ b/src/test/ScriptTest.cpp
@@ -6,7 +6,6 @@
#define protected public
#include "ScriptTest.h"
-#include <crepe/api/GameObject.h>
using namespace std;
using namespace crepe;
@@ -14,7 +13,6 @@ using namespace testing;
void ScriptTest::SetUp() {
auto & mgr = this->component_manager;
- GameObject entity = mgr.new_object("name");
BehaviorScript & component = entity.add_component<BehaviorScript>();
this->behaviorscript = component;