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authormax-001 <maxsmits21@kpnmail.nl>2024-12-05 17:25:50 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-12-05 17:25:50 +0100
commit0b942f4d6eb87fb623afbbae617478674c612ccc (patch)
tree9fd575e1793367e744b60b7d2bed626a72dc70f4 /src/test/SceneManagerTest.cpp
parent121387ba92a23d6f17b36331d25757abc899f7d2 (diff)
parent1f4e961d7f9d6887c807cac1a362f2d178b0860b (diff)
Merge remote-tracking branch 'origin/master' into max/AI
Diffstat (limited to 'src/test/SceneManagerTest.cpp')
-rw-r--r--src/test/SceneManagerTest.cpp24
1 files changed, 15 insertions, 9 deletions
diff --git a/src/test/SceneManagerTest.cpp b/src/test/SceneManagerTest.cpp
index 62b7d33..9bb260c 100644
--- a/src/test/SceneManagerTest.cpp
+++ b/src/test/SceneManagerTest.cpp
@@ -1,12 +1,13 @@
-#include "types.h"
-#include <crepe/ComponentManager.h>
+#include <gtest/gtest.h>
+
#include <crepe/api/GameObject.h>
#include <crepe/api/Metadata.h>
#include <crepe/api/Scene.h>
-#include <crepe/api/SceneManager.h>
#include <crepe/api/Transform.h>
#include <crepe/api/Vector2.h>
-#include <gtest/gtest.h>
+#include <crepe/manager/ComponentManager.h>
+#include <crepe/manager/SceneManager.h>
+#include <crepe/types.h>
using namespace std;
using namespace crepe;
@@ -14,7 +15,8 @@ using namespace crepe;
class ConcreteScene1 : public Scene {
public:
void load_scene() {
- ComponentManager & mgr = this->component_manager;
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
GameObject object1 = mgr.new_object("scene_1", "tag_scene_1", vec2{0, 0}, 0, 1);
GameObject object2 = mgr.new_object("scene_1", "tag_scene_1", vec2{1, 0}, 0, 1);
GameObject object3 = mgr.new_object("scene_1", "tag_scene_1", vec2{2, 0}, 0, 1);
@@ -26,7 +28,8 @@ public:
class ConcreteScene2 : public Scene {
public:
void load_scene() {
- ComponentManager & mgr = this->component_manager;
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
GameObject object1 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 0}, 0, 1);
GameObject object2 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 1}, 0, 1);
GameObject object3 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 2}, 0, 1);
@@ -41,7 +44,8 @@ public:
ConcreteScene3(const string & name) : name(name) {}
void load_scene() {
- ComponentManager & mgr = this->component_manager;
+ Mediator & mediator = this->mediator;
+ ComponentManager & mgr = mediator.component_manager;
GameObject object1 = mgr.new_object("scene_3", "tag_scene_3", vec2{0, 0}, 0, 1);
}
@@ -52,9 +56,11 @@ private:
};
class SceneManagerTest : public ::testing::Test {
+ Mediator m;
+
public:
- ComponentManager component_mgr{};
- SceneManager scene_mgr{component_mgr};
+ ComponentManager component_mgr{m};
+ SceneManager scene_mgr{m};
};
TEST_F(SceneManagerTest, loadScene) {