diff options
author | JAROWMR <jarorutjes07@gmail.com> | 2024-12-05 21:10:07 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-12-05 21:10:07 +0100 |
commit | 9604616001ac273f2c966c3c829638e905def7bf (patch) | |
tree | 7e958c2b658a4dbc9e79068d7309513efa928937 /src/test/SceneManagerTest.cpp | |
parent | 018a451051669506be447aa925ecb6a9f5aaf418 (diff) | |
parent | 1f4e961d7f9d6887c807cac1a362f2d178b0860b (diff) |
merge with master and keypressed added to game
Diffstat (limited to 'src/test/SceneManagerTest.cpp')
-rw-r--r-- | src/test/SceneManagerTest.cpp | 24 |
1 files changed, 15 insertions, 9 deletions
diff --git a/src/test/SceneManagerTest.cpp b/src/test/SceneManagerTest.cpp index 62b7d33..9bb260c 100644 --- a/src/test/SceneManagerTest.cpp +++ b/src/test/SceneManagerTest.cpp @@ -1,12 +1,13 @@ -#include "types.h" -#include <crepe/ComponentManager.h> +#include <gtest/gtest.h> + #include <crepe/api/GameObject.h> #include <crepe/api/Metadata.h> #include <crepe/api/Scene.h> -#include <crepe/api/SceneManager.h> #include <crepe/api/Transform.h> #include <crepe/api/Vector2.h> -#include <gtest/gtest.h> +#include <crepe/manager/ComponentManager.h> +#include <crepe/manager/SceneManager.h> +#include <crepe/types.h> using namespace std; using namespace crepe; @@ -14,7 +15,8 @@ using namespace crepe; class ConcreteScene1 : public Scene { public: void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_1", "tag_scene_1", vec2{0, 0}, 0, 1); GameObject object2 = mgr.new_object("scene_1", "tag_scene_1", vec2{1, 0}, 0, 1); GameObject object3 = mgr.new_object("scene_1", "tag_scene_1", vec2{2, 0}, 0, 1); @@ -26,7 +28,8 @@ public: class ConcreteScene2 : public Scene { public: void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 0}, 0, 1); GameObject object2 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 1}, 0, 1); GameObject object3 = mgr.new_object("scene_2", "tag_scene_2", vec2{0, 2}, 0, 1); @@ -41,7 +44,8 @@ public: ConcreteScene3(const string & name) : name(name) {} void load_scene() { - ComponentManager & mgr = this->component_manager; + Mediator & mediator = this->mediator; + ComponentManager & mgr = mediator.component_manager; GameObject object1 = mgr.new_object("scene_3", "tag_scene_3", vec2{0, 0}, 0, 1); } @@ -52,9 +56,11 @@ private: }; class SceneManagerTest : public ::testing::Test { + Mediator m; + public: - ComponentManager component_mgr{}; - SceneManager scene_mgr{component_mgr}; + ComponentManager component_mgr{m}; + SceneManager scene_mgr{m}; }; TEST_F(SceneManagerTest, loadScene) { |