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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 19:57:45 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 19:57:45 +0100 |
commit | add8724446fdeae1aaec9b07544cf7a5475a9bfe (patch) | |
tree | 7c51cf0d65f8f0d906a0abe2b29bad916dcf83e8 /src/test/ResourceManagerTest.cpp | |
parent | ab0b4923c4f49e7a28f6d17e994d3e013ca344bb (diff) |
ResourceManager working + tested
Diffstat (limited to 'src/test/ResourceManagerTest.cpp')
-rw-r--r-- | src/test/ResourceManagerTest.cpp | 36 |
1 files changed, 33 insertions, 3 deletions
diff --git a/src/test/ResourceManagerTest.cpp b/src/test/ResourceManagerTest.cpp index 42b6b5d..5d1ae7a 100644 --- a/src/test/ResourceManagerTest.cpp +++ b/src/test/ResourceManagerTest.cpp @@ -1,5 +1,7 @@ #include <gtest/gtest.h> +#include <crepe/util/Log.h> +#include <crepe/api/Config.h> #include <crepe/api/ResourceManager.h> using namespace std; @@ -8,14 +10,42 @@ using namespace testing; class ResourceManagerTest : public Test { public: - ResourceManager & manager = ResourceManager::get_instance(); + ResourceManager & resman = ResourceManager::get_instance(); + Config & cfg = Config::get_instance(); void SetUp() override { - this->manager.clear(); + cfg.log.level = Log::Level::TRACE; + resman.clear(); } }; TEST_F(ResourceManagerTest, Main) { - Sound & sound = this->manager.cache<Sound>("mwe/audio/sfx1.wav"); + Asset path1 = "mwe/audio/sfx1.wav"; + Asset path2 = "mwe/audio/sfx1.wav"; + ASSERT_EQ(path1, path2); + + Sound * ptr1 = nullptr; + Sound * ptr2 = nullptr; + { + Log::logf(Log::Level::DEBUG, "Get first sound (constructor call)"); + Sound & sound = resman.cache<Sound>(path1); + ptr1 = &sound; + } + { + Log::logf(Log::Level::DEBUG, "Get same sound (NO constructor call)"); + Sound & sound = resman.cache<Sound>(path2); + ptr2 = &sound; + } + EXPECT_EQ(ptr1, ptr2); + + Log::logf(Log::Level::DEBUG, "Clear cache (destructor call)"); + resman.clear(); + + Log::logf(Log::Level::DEBUG, "Get first sound again (constructor call)"); + Sound & sound = resman.cache<Sound>(path1); + + // NOTE: there is no way (that I know of) to ensure the above statement + // allocates the new Sound instance in a different location than the first, + // so this test was verified using the above print statements. } |