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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 19:57:45 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-14 19:57:45 +0100
commitadd8724446fdeae1aaec9b07544cf7a5475a9bfe (patch)
tree7c51cf0d65f8f0d906a0abe2b29bad916dcf83e8 /src/test/ResourceManagerTest.cpp
parentab0b4923c4f49e7a28f6d17e994d3e013ca344bb (diff)
ResourceManager working + tested
Diffstat (limited to 'src/test/ResourceManagerTest.cpp')
-rw-r--r--src/test/ResourceManagerTest.cpp36
1 files changed, 33 insertions, 3 deletions
diff --git a/src/test/ResourceManagerTest.cpp b/src/test/ResourceManagerTest.cpp
index 42b6b5d..5d1ae7a 100644
--- a/src/test/ResourceManagerTest.cpp
+++ b/src/test/ResourceManagerTest.cpp
@@ -1,5 +1,7 @@
#include <gtest/gtest.h>
+#include <crepe/util/Log.h>
+#include <crepe/api/Config.h>
#include <crepe/api/ResourceManager.h>
using namespace std;
@@ -8,14 +10,42 @@ using namespace testing;
class ResourceManagerTest : public Test {
public:
- ResourceManager & manager = ResourceManager::get_instance();
+ ResourceManager & resman = ResourceManager::get_instance();
+ Config & cfg = Config::get_instance();
void SetUp() override {
- this->manager.clear();
+ cfg.log.level = Log::Level::TRACE;
+ resman.clear();
}
};
TEST_F(ResourceManagerTest, Main) {
- Sound & sound = this->manager.cache<Sound>("mwe/audio/sfx1.wav");
+ Asset path1 = "mwe/audio/sfx1.wav";
+ Asset path2 = "mwe/audio/sfx1.wav";
+ ASSERT_EQ(path1, path2);
+
+ Sound * ptr1 = nullptr;
+ Sound * ptr2 = nullptr;
+ {
+ Log::logf(Log::Level::DEBUG, "Get first sound (constructor call)");
+ Sound & sound = resman.cache<Sound>(path1);
+ ptr1 = &sound;
+ }
+ {
+ Log::logf(Log::Level::DEBUG, "Get same sound (NO constructor call)");
+ Sound & sound = resman.cache<Sound>(path2);
+ ptr2 = &sound;
+ }
+ EXPECT_EQ(ptr1, ptr2);
+
+ Log::logf(Log::Level::DEBUG, "Clear cache (destructor call)");
+ resman.clear();
+
+ Log::logf(Log::Level::DEBUG, "Get first sound again (constructor call)");
+ Sound & sound = resman.cache<Sound>(path1);
+
+ // NOTE: there is no way (that I know of) to ensure the above statement
+ // allocates the new Sound instance in a different location than the first,
+ // so this test was verified using the above print statements.
}