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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-28 10:13:11 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-28 10:13:11 +0100
commit6fd7cec7d4bbf5aeb361b3f1337671bb0f9af61b (patch)
tree01f6977c66a1e07e07aae42358a7e1a4e55ef53c /src/test/RenderSystemTest.cpp
parentd1eed940b8119e95a14f1d08bf26184c7f0a0d8f (diff)
manager mediator refactor
Diffstat (limited to 'src/test/RenderSystemTest.cpp')
-rw-r--r--src/test/RenderSystemTest.cpp9
1 files changed, 5 insertions, 4 deletions
diff --git a/src/test/RenderSystemTest.cpp b/src/test/RenderSystemTest.cpp
index f37fb56..f479443 100644
--- a/src/test/RenderSystemTest.cpp
+++ b/src/test/RenderSystemTest.cpp
@@ -1,4 +1,3 @@
-#include "api/Camera.h"
#include <functional>
#include <gtest/gtest.h>
#include <memory>
@@ -7,7 +6,8 @@
#define private public
#define protected public
-#include <crepe/ComponentManager.h>
+#include <crepe/api/Camera.h>
+#include <crepe/manager/ComponentManager.h>
#include <crepe/api/Color.h>
#include <crepe/api/GameObject.h>
#include <crepe/api/Sprite.h>
@@ -20,9 +20,10 @@ using namespace crepe;
using namespace testing;
class RenderSystemTest : public Test {
+ Mediator m;
public:
- ComponentManager mgr{};
- RenderSystem sys{mgr};
+ ComponentManager mgr{m};
+ RenderSystem sys{m};
GameObject entity1 = this->mgr.new_object("name");
GameObject entity2 = this->mgr.new_object("name");
GameObject entity3 = this->mgr.new_object("name");