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authorJAROWMR <jarorutjes07@gmail.com>2024-11-23 22:26:06 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-11-23 22:26:06 +0100
commit0b677b12d959e6320dc560edd093603ac7fbc55b (patch)
tree6fbd599484f95177aea244f9f471e788a6f18088 /src/test/Profiling.cpp
parent31e57c515519e53f25cf47c859dc19fef4fe533c (diff)
added particle test
Diffstat (limited to 'src/test/Profiling.cpp')
-rw-r--r--src/test/Profiling.cpp47
1 files changed, 45 insertions, 2 deletions
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp
index d7a4f2e..5cc70a4 100644
--- a/src/test/Profiling.cpp
+++ b/src/test/Profiling.cpp
@@ -15,6 +15,7 @@
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Script.h>
#include <crepe/api/Transform.h>
+#include <crepe/api/ParticleEmitter.h>
#include <crepe/system/CollisionSystem.h>
#include <crepe/system/ScriptSystem.h>
#include <crepe/types.h>
@@ -121,7 +122,7 @@ TEST_F(Profiling, Profiling_example) {
EXPECT_GE(game_object_count, min_gameobject_count);
}
-TEST_F(Profiling, Profiling_small_object_no_collision) {
+TEST_F(Profiling, Profiling_small_object) {
int game_object_count = 0;
long long total_time = 0;
while (total_time < 16000) {
@@ -140,7 +141,49 @@ TEST_F(Profiling, Profiling_small_object_no_collision) {
make_shared<Texture>("/home/jaro/crepe/asset/texture/green_square.png"), color,
FlipSettings{true, true});
}
-
+
+ render_sys.update();
+ game_object_count++;
+ total_time = run_all_systems();
+ if(game_object_count >= max_gameobject_count) break;
+ }
+ log_timings(total_time,game_object_count);
+ EXPECT_GE(game_object_count, min_gameobject_count);
+}
+
+TEST_F(Profiling, Profiling_small_object_Particle_emitter) {
+ int game_object_count = 0;
+ long long total_time = 0;
+ while (total_time < 16000) {
+
+ {
+ //define gameobject used for testing
+ GameObject gameobject = mgr.new_object("gameobject","",{static_cast<float>(game_object_count*2),0});
+ gameobject.add_component<Rigidbody>(Rigidbody::Data{
+ .body_type = Rigidbody::BodyType::STATIC,
+ .use_gravity = false,
+ });
+ gameobject.add_component<BoxCollider>(vec2{0, 0}, 1, 1);
+ gameobject.add_component<BehaviorScript>().set_script<TestScript>();
+ Color color(0, 0, 0, 0);
+ gameobject.add_component<Sprite>(
+ make_shared<Texture>("/home/jaro/crepe/asset/texture/green_square.png"), color,
+ FlipSettings{true, true});
+ Sprite & test_sprite = gameobject.add_component<Sprite>(
+ make_shared<Texture>("/home/jaro/crepe/asset/texture/img.png"), color, FlipSettings{false, false});
+ auto & test = gameobject.add_component<ParticleEmitter>(ParticleEmitter::Data{
+ .max_particles = 100,
+ .emission_rate = 100,
+ .end_lifespan = 100000,
+ .boundary{
+ .width = 1000,
+ .height = 1000,
+ .offset = vec2{0, 0},
+ .reset_on_exit = false,
+ },
+ .sprite = test_sprite,
+ });
+ }
render_sys.update();
game_object_count++;
total_time = run_all_systems();