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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 11:10:06 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-20 11:10:06 +0100 |
commit | 5b1a26a13d8a2f44a7ef1fa8c0fc609c37adc28b (patch) | |
tree | 801ff9f3bbd82efacb5d4fdb1cbe4c09cfedf7c5 /src/test/Profiling.cpp | |
parent | 88d84763147fbd6bcc087f15a7460566a009cdb2 (diff) | |
parent | 69ca2bafcd617ac8af1b8f715f0c802205a60ab1 (diff) |
merge masterloek/replay
Diffstat (limited to 'src/test/Profiling.cpp')
-rw-r--r-- | src/test/Profiling.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/test/Profiling.cpp b/src/test/Profiling.cpp index f988700..d1da5a0 100644 --- a/src/test/Profiling.cpp +++ b/src/test/Profiling.cpp @@ -32,7 +32,7 @@ using namespace testing; class TestScript : public Script { bool oncollision(const CollisionEvent & test) { - Log::logf("Box {} script on_collision()", test.info.this_collider.game_object_id); + Log::logf("Box {} script on_collision()", test.info.self.transform.game_object_id); return true; } void init() { @@ -50,7 +50,7 @@ public: // Minimum amount to let test pass const int min_gameobject_count = 100; // Maximum amount to stop test - const int max_gameobject_count = 150; + const int max_gameobject_count = 3000; // Amount of times a test runs to calculate average const int average = 5; // Maximum duration to stop test @@ -61,6 +61,8 @@ public: ResourceManager resman{m}; ComponentManager mgr{m}; // Add system used for profling tests + EventManager evmgr{m}; + LoopTimerManager loopmgr{m}; CollisionSystem collision_sys{m}; PhysicsSystem physics_sys{m}; ParticleSystem particle_sys{m}; |