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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 21:17:12 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-02 21:17:12 +0100 |
commit | 9f243b9a7a19cc626e787cd71c83e3c3225018b9 (patch) | |
tree | 3ab8ff5316147c1e59601d2fd754f34390ae9515 /src/test/ParticleTest.cpp | |
parent | 900cfa9f31de40308b9ea3d0c73372d44f11094c (diff) |
made the test work with the adjustments
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r-- | src/test/ParticleTest.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 976f9a1..3cfc466 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -30,7 +30,11 @@ public: Color color(0, 0, 0, 0); auto s1 = Texture("asset/texture/img.png"); Sprite & test_sprite = game_object.add_component<Sprite>( - s1, color, Sprite::FlipSettings{true, true}, 1, 1, 100); + s1, Sprite::Data{ + .color = color, + .flip = Sprite::FlipSettings{true, true}, + .size = {10, 10}, + }); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ .position = {0, 0}, |