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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 14:01:04 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-20 14:01:04 +0100 |
commit | d79148947bc43764b041687b7c6ad2d6c944f70b (patch) | |
tree | 0781e6960f040662d03788ea6e2d7dce2828a087 /src/test/ParticleTest.cpp | |
parent | 4d1c6f1831e0a95029ff7af4cf8097e837dc2a5d (diff) | |
parent | f78e8011ee77ba5303a5e608cc81c3b303d35943 (diff) |
merge `master` into `loek/util`
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r-- | src/test/ParticleTest.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 4e655a9..cfbbc0e 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -29,7 +29,7 @@ public: Color color(0, 0, 0, 0); Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, + make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true}); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ |