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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:35:09 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-21 20:35:09 +0100 |
commit | ad0dcad1f11d698abf71bf69fb0927c26298d253 (patch) | |
tree | 3e8a501a84682ca2b6c085a987666c9b777bc1c7 /src/test/ParticleTest.cpp | |
parent | bdc81e355e5bee5d2a3e29346ba08f7bc55196ca (diff) | |
parent | 115d6f50152dc018073345800ca90b85846ebaa9 (diff) |
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r-- | src/test/ParticleTest.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 4e655a9..eee022f 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -28,8 +28,8 @@ public: GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 0); Color color(0, 0, 0, 0); - Sprite test_sprite = game_object.add_component<Sprite>( - make_shared<Texture>("../asset/texture/img.png"), color, + Sprite & test_sprite = game_object.add_component<Sprite>( + make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{true, true}); game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{ |