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authorJAROWMR <jarorutjes07@gmail.com>2024-12-13 18:37:48 +0100
committerJAROWMR <jarorutjes07@gmail.com>2024-12-13 18:37:48 +0100
commit68f7ea611af5b9a4c19375ab3d4a351facdea9a9 (patch)
treebecd5c9948d16d791928cd7594f4acc24184f959 /src/test/ParticleTest.cpp
parentd3a04fb1e8b119017375caab74c43674006a7348 (diff)
updated test
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r--src/test/ParticleTest.cpp31
1 files changed, 16 insertions, 15 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp
index 70534f3..a9a26c6 100644
--- a/src/test/ParticleTest.cpp
+++ b/src/test/ParticleTest.cpp
@@ -1,18 +1,19 @@
#include "api/Asset.h"
-#include <crepe/Particle.h>
+#include <math.h>
+#include <gtest/gtest.h>
#include <crepe/api/Config.h>
#include <crepe/api/GameObject.h>
-#include <crepe/api/ParticleEmitter.h>
#include <crepe/api/Rigidbody.h>
#include <crepe/api/Sprite.h>
#include <crepe/api/Transform.h>
#include <crepe/manager/ComponentManager.h>
-#include <crepe/system/ParticleSystem.h>
-#include <gtest/gtest.h>
-#include <math.h>
-
+#include <crepe/manager/LoopTimerManager.h>
#define protected public
#define private public
+#include <crepe/Particle.h>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/system/ParticleSystem.h>
+
using namespace std;
using namespace std::chrono_literals;
@@ -25,6 +26,7 @@ class ParticlesTest : public ::testing::Test {
public:
ComponentManager component_manager{m};
ParticleSystem particle_system{m};
+ LoopTimerManager loop_timer{m};
void SetUp() override {
ComponentManager & mgr = this->component_manager;
@@ -42,7 +44,7 @@ public:
.size = {10, 10},
});
- game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
+ game_object.add_component<ParticleEmitter>(test_sprite,ParticleEmitter::Data{
.position = {0, 0},
.max_particles = 100,
.emission_rate = 0,
@@ -59,7 +61,6 @@ public:
.offset = vec2{0, 0},
.reset_on_exit = false,
},
- .sprite = test_sprite,
});
}
@@ -101,7 +102,7 @@ TEST_F(ParticlesTest, spawnParticle) {
particle_system.update();
//check if nothing happend
EXPECT_EQ(emitter.particles[0].active, false);
- emitter.data.emission_rate = 1;
+ emitter.data.emission_rate = 50;
//check particle spawnes
particle_system.update();
EXPECT_EQ(emitter.particles[0].active, true);
@@ -138,10 +139,10 @@ TEST_F(ParticlesTest, moveParticleHorizontal) {
emitter.data.end_lifespan = 100;
emitter.data.boundary.height = 100;
emitter.data.boundary.width = 100;
- emitter.data.min_speed = 1;
- emitter.data.max_speed = 1;
+ emitter.data.min_speed = 50;
+ emitter.data.max_speed = 50;
emitter.data.max_angle = 0;
- emitter.data.emission_rate = 1;
+ emitter.data.emission_rate = 50;
for (int a = 1; a < emitter.data.boundary.width / 2; a++) {
particle_system.update();
EXPECT_EQ(emitter.particles[0].position.x, a);
@@ -155,11 +156,11 @@ TEST_F(ParticlesTest, moveParticleVertical) {
emitter.data.end_lifespan = 100;
emitter.data.boundary.height = 100;
emitter.data.boundary.width = 100;
- emitter.data.min_speed = 1;
- emitter.data.max_speed = 1;
+ emitter.data.min_speed = 50;
+ emitter.data.max_speed = 50;
emitter.data.min_angle = 90;
emitter.data.max_angle = 90;
- emitter.data.emission_rate = 1;
+ emitter.data.emission_rate = 50;
for (int a = 1; a < emitter.data.boundary.width / 2; a++) {
particle_system.update();
EXPECT_EQ(emitter.particles[0].position.y, a);