diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 07:59:47 +0100 |
---|---|---|
committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-12 07:59:47 +0100 |
commit | 0f68177a0384d41a7feff36cc0e1869b6d2ac9aa (patch) | |
tree | 4904b60820858efd0ee6ece0af1f2c1fc5846ec5 /src/test/ParticleTest.cpp | |
parent | 73f8d5c558ebc0820ede241e64a876ff1c5ccefb (diff) | |
parent | 194ee3f192c3343c3ccc28dfa97fed180503ffd4 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/inputSystem
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r-- | src/test/ParticleTest.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp index 1409c4f..9112a3f 100644 --- a/src/test/ParticleTest.cpp +++ b/src/test/ParticleTest.cpp @@ -1,10 +1,10 @@ +#include "api/Asset.h" #include <crepe/Particle.h> #include <crepe/api/Config.h> #include <crepe/api/GameObject.h> #include <crepe/api/ParticleEmitter.h> #include <crepe/api/Rigidbody.h> #include <crepe/api/Sprite.h> -#include <crepe/api/Texture.h> #include <crepe/api/Transform.h> #include <crepe/manager/ComponentManager.h> #include <crepe/system/ParticleSystem.h> @@ -30,7 +30,7 @@ public: GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 0); Color color(0, 0, 0, 0); - auto s1 = Texture("asset/texture/img.png"); + auto s1 = Asset("asset/texture/img.png"); Sprite & test_sprite = game_object.add_component<Sprite>( s1, Sprite::Data{ .color = color, |