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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 10:20:23 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-28 10:20:23 +0100
commit7508f7b26e73df24e2fcb4296b31d26470fddf76 (patch)
treeabf251399b30f012713a57accd59f5e97935c635 /src/test/ParticleTest.cpp
parent2d623522db0677ca5e88a53e3705a10ce59ba8b6 (diff)
adjusted more it should now be finsished
Diffstat (limited to 'src/test/ParticleTest.cpp')
-rw-r--r--src/test/ParticleTest.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/test/ParticleTest.cpp b/src/test/ParticleTest.cpp
index ea3652a..1ac058f 100644
--- a/src/test/ParticleTest.cpp
+++ b/src/test/ParticleTest.cpp
@@ -31,7 +31,7 @@ public:
auto s1 = Texture("asset/texture/img.png");
Sprite & test_sprite = game_object.add_component<Sprite>(
s1, color,
- FlipSettings{true, true}, 1,1,100);
+ Sprite::FlipSettings{true, true}, 1,1,100);
game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
.position = {0, 0},