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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 11:01:59 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-05 11:01:59 +0100 |
commit | 7a9da9c1be04f401a701931f59ee85b1d37f0de0 (patch) | |
tree | 6b11d011a00a36a21c31bdb4b286416d4e93a774 /src/test/LoopManagerTest.cpp | |
parent | 8aa43f634c1a89f05681ffc5f3cd0a3477e50e71 (diff) |
changed time back to 1 second
Diffstat (limited to 'src/test/LoopManagerTest.cpp')
-rw-r--r-- | src/test/LoopManagerTest.cpp | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/src/test/LoopManagerTest.cpp b/src/test/LoopManagerTest.cpp index af6cb1c..7937649 100644 --- a/src/test/LoopManagerTest.cpp +++ b/src/test/LoopManagerTest.cpp @@ -39,6 +39,5 @@ TEST_F(LoopManagerTest, FixedUpdate) { loop_manager.loop_timer->enforce_frame_rate(); } - // gameloop is 99 because it first takes 20 millisecond to build the lag to execute the fixed loop ASSERT_EQ(fixed_update_count, 50); } |