diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 20:12:34 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-12-04 20:12:34 +0100 |
commit | 6454975779acb39d7d546e11855a07a952e68e5b (patch) | |
tree | 3c13741ebbeb36f4df85654b232dcfbce8c66e4b /src/test/InputTest.cpp | |
parent | b0a7296eb4319d123c88b34f162c28d0717c98e4 (diff) |
loeks feedback changes
Diffstat (limited to 'src/test/InputTest.cpp')
-rw-r--r-- | src/test/InputTest.cpp | 10 |
1 files changed, 4 insertions, 6 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp index 32111c0..f7d1059 100644 --- a/src/test/InputTest.cpp +++ b/src/test/InputTest.cpp @@ -119,8 +119,8 @@ TEST_F(InputTest, MouseMove) { function_triggered = true; EXPECT_EQ(e.mouse_x, 0); EXPECT_EQ(e.mouse_y, 0); - EXPECT_EQ(e.rel_x, 10); - EXPECT_EQ(e.rel_y, 10); + EXPECT_EQ(e.delta_x , 10); + EXPECT_EQ(e.delta_y , 10); return false; }; event_manager.subscribe<MouseMoveEvent>(on_mouse_move); @@ -223,7 +223,7 @@ TEST_F(InputTest, testButtonClick) { GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1); bool button_clicked = false; std::function<void()> on_click = [&]() { button_clicked = true; }; - auto & button = button_obj.add_component<Button>(100, 100, on_click, false); + auto & button = button_obj.add_component<Button>(vec2{100,100},vec2{0,0}, on_click, false); bool hover = false; button.active = true; @@ -249,10 +249,8 @@ TEST_F(InputTest, testButtonHover) { GameObject button_obj = mgr.new_object("body", "person", vec2{0, 0}, 0, 1); bool button_clicked = false; std::function<void()> on_click = [&]() { button_clicked = true; }; - auto & button = button_obj.add_component<Button>(100, 100, on_click, false); + auto & button = button_obj.add_component<Button>(vec2{100,100},vec2{0,0}, on_click, false); button.active = true; - button.width = 100; - button.height = 100; button.is_pressed = false; button.is_toggle = false; |