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authorLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:31:10 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-12-18 13:31:10 +0100
commit1a81eab8c0c4c0b6f7102ebceb68f259cfc595bb (patch)
treef3d62919e49cf154ff7e2a21606379b3db626440 /src/test/InputTest.cpp
parent1d182abe4278b6bf4410cb25a9ae41f501833990 (diff)
parent81404db80bbf9463c3d535ae389e7fbb753a902c (diff)
Merge branch 'master' into loek/scripts
Diffstat (limited to 'src/test/InputTest.cpp')
-rw-r--r--src/test/InputTest.cpp7
1 files changed, 6 insertions, 1 deletions
diff --git a/src/test/InputTest.cpp b/src/test/InputTest.cpp
index d893276..2d844d4 100644
--- a/src/test/InputTest.cpp
+++ b/src/test/InputTest.cpp
@@ -1,7 +1,11 @@
-#include "system/RenderSystem.h"
#include <gtest/gtest.h>
+
+#include <crepe/manager/ResourceManager.h>
+#include <crepe/system/RenderSystem.h>
+
#define protected public
#define private public
+
#include "api/KeyCodes.h"
#include "manager/ComponentManager.h"
#include "manager/EventManager.h"
@@ -29,6 +33,7 @@ public:
SDLContext sdl_context{mediator};
InputSystem input_system{mediator};
+ ResourceManager resman{mediator};
RenderSystem render{mediator};
EventManager event_manager{mediator};
//GameObject camera;