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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-31 18:41:30 +0100 |
commit | 8e3367b186e60eb1e33bf58a066823cb00a7566e (patch) | |
tree | c4038a31993767276efec5fa1b1a37dff3b79465 /src/readme.md | |
parent | b7df77d6cc26cb9ee46891d7108f01734b3104dd (diff) | |
parent | 35ef3ba91ce9e00466508f2388f4c1dd2321b505 (diff) |
Merge branch 'master' into poc/audio-miniaudio
Diffstat (limited to 'src/readme.md')
-rw-r--r-- | src/readme.md | 34 |
1 files changed, 34 insertions, 0 deletions
diff --git a/src/readme.md b/src/readme.md new file mode 100644 index 0000000..15fa6f3 --- /dev/null +++ b/src/readme.md @@ -0,0 +1,34 @@ +# engine source + +This folder contains the crêpe engine source files, unit tests, and some toy +examples. The only target built by default by the CMakeLists.txt in this folder +is the crêpe shared library object. + +Examples (using Ninja): + +``` +$ cmake -B build -G Ninja +$ cmake --build build +``` + +Unit tests can be built by explicitly specifying the target `test_main` when +running the build command: + +``` +$ cmake --build build --target test_main +``` + +Each source file in the example/ folder corresponds to a CMake target as well +(all examples can be built at once by specifying the `examples` target): + +``` +$ cmake --build build --target audio_internal script +``` + +For installing crêpe system-wide after building (install must be run with +elevated privileges): + +``` +# cmake --install build +``` + |