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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 21:21:32 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-07 21:21:32 +0100
commit7b63eb310dfd299b6d26169cb0981c9bfaf160b6 (patch)
treee39c00b0b2439e02232d78c0356c97d7cfac95e1 /src/makefile
parentdc93b1e9b3e05dfd3e271aaccbee1210180a6906 (diff)
update cleanup
Diffstat (limited to 'src/makefile')
-rw-r--r--src/makefile46
1 files changed, 0 insertions, 46 deletions
diff --git a/src/makefile b/src/makefile
index d9c5a57..778e2c9 100644
--- a/src/makefile
+++ b/src/makefile
@@ -15,83 +15,37 @@
# pull request. Make sure to ask someone to review the code standards for
# each ENTIRE FILE in this pull request.
-LOEK += crepe/Asset.cpp
-LOEK += crepe/Asset.h
TODO += crepe/Collider.cpp
TODO += crepe/Collider.h
-MAX += crepe/Component.cpp
-MAX += crepe/Component.h
-MAX += crepe/ComponentManager.cpp
-MAX += crepe/ComponentManager.h
-MAX += crepe/ComponentManager.hpp
-MAX += crepe/api/Metadata.cpp
-MAX += crepe/api/Metadata.h
TODO += crepe/Particle.cpp
TODO += crepe/Particle.h
TODO += crepe/Position.h
TODO += crepe/api/AssetManager.cpp
TODO += crepe/api/AssetManager.h
TODO += crepe/api/AssetManager.hpp
-LOEK += crepe/api/BehaviorScript.cpp
-LOEK += crepe/api/BehaviorScript.h
-LOEK += crepe/api/BehaviorScript.hpp
TODO += crepe/api/CircleCollider.h
TODO += crepe/api/Color.cpp
TODO += crepe/api/Color.h
-LOEK += crepe/api/Config.h
-MAX += crepe/api/GameObject.cpp
-MAX += crepe/api/GameObject.h
-MAX += crepe/api/GameObject.hpp
TODO += crepe/api/ParticleEmitter.cpp
TODO += crepe/api/ParticleEmitter.h
TODO += crepe/api/Vector2.h
TODO += crepe/api/Vector2.cpp
-JARO += crepe/api/Rigidbody.cpp
-JARO += crepe/api/Rigidbody.h
-LOEK += crepe/api/Script.cpp
-LOEK += crepe/api/Script.h
-LOEK += crepe/api/Script.hpp
TODO += crepe/api/Sprite.cpp
TODO += crepe/api/Sprite.h
TODO += crepe/api/Texture.cpp
TODO += crepe/api/Texture.h
-MAX += crepe/api/Transform.cpp
-MAX += crepe/api/Transform.h
TODO += crepe/facade/SDLContext.cpp
TODO += crepe/facade/SDLContext.h
-LOEK += crepe/facade/Sound.cpp
-LOEK += crepe/facade/Sound.h
-LOEK += crepe/facade/SoundContext.cpp
-LOEK += crepe/facade/SoundContext.h
TODO += crepe/system/CollisionSystem.cpp
TODO += crepe/system/CollisionSystem.h
TODO += crepe/system/ParticleSystem.cpp
TODO += crepe/system/ParticleSystem.h
-JARO += crepe/system/PhysicsSystem.cpp
-JARO += crepe/system/PhysicsSystem.h
TODO += crepe/system/RenderSystem.cpp
TODO += crepe/system/RenderSystem.h
-LOEK += crepe/system/ScriptSystem.cpp
-LOEK += crepe/system/ScriptSystem.h
-LOEK += crepe/system/System.h
-LOEK += crepe/util/LogColor.cpp
-LOEK += crepe/util/LogColor.h
-LOEK += crepe/util/fmt.cpp
-LOEK += crepe/util/fmt.h
-LOEK += crepe/util/log.cpp
-LOEK += crepe/util/log.h
TODO += example/asset_manager.cpp
-LOEK += example/audio_internal.cpp
TODO += example/components_internal.cpp
-MAX += example/ecs.cpp
-LOEK += example/log.cpp
TODO += example/particle.cpp
-JARO += example/physics.cpp
TODO += example/rendering.cpp
-LOEK += example/script.cpp
-LOEK += test/audio.cpp
-LOEK += test/dummy.cpp
-JARO += test/PhysicsTest.cpp
FMT := $(LOEK) #<<< CHANGE THIS TO YOUR NAME FOR STEP 2
format: FORCE