diff options
author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-22 14:42:29 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-22 14:42:29 +0100 |
commit | 90f793932e40b2e1328c513a91830acb1a720f26 (patch) | |
tree | df0abeb829de1b9c3387de133eb111e0dbd0534a /src/example | |
parent | a11b647bec22890be44d68d15de6b73f8955722d (diff) | |
parent | 7e2a5ee035524fff798d8f480e56aeca6b775f90 (diff) |
Merge remote-tracking branch 'origin/master' into max/vector2
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/rendering_particle.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 1a36529..b38e860 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -1,5 +1,6 @@ #include "api/Camera.h" #include "system/ParticleSystem.h" +#include "types.h" #include <SDL2/SDL_timer.h> #include <crepe/ComponentManager.h> @@ -23,7 +24,7 @@ using namespace std; int main(int argc, char * argv[]) { ComponentManager mgr; - GameObject game_object = mgr.new_object("", "", vec2{100, 100}, 0, 0.1); + GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 0.1); RenderSystem sys{mgr}; ParticleSystem psys{mgr}; |