diff options
author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:03:06 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:03:06 +0100 |
commit | 8cfb59093ce7b18c2b81cc8429a7568a3ba21a73 (patch) | |
tree | f4ac31b930ca47bab53fdf46b05d4444173028c9 /src/example | |
parent | 20ff7753942de3f8eb95d4dee307dc643bc66153 (diff) |
adjusted vector2 to vec2
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/rendering_particle.cpp | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 49e8e9d..80726bc 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -2,7 +2,6 @@ #include "api/Camera.h" #include "system/AnimatorSystem.h" #include "system/ParticleSystem.h" -#include "types.h" #include <SDL2/SDL_timer.h> #include <crepe/ComponentManager.h> @@ -14,7 +13,7 @@ #include <crepe/api/Sprite.h> #include <crepe/api/Texture.h> #include <crepe/api/Transform.h> -#include <crepe/api/Vector2.h> +#include <crepe/types.h> #include <crepe/system/RenderSystem.h> #include <chrono> @@ -25,7 +24,7 @@ using namespace std; int main(int argc, char * argv[]) { ComponentManager mgr; - GameObject game_object = mgr.new_object("", "", Vector2{0, 0}, 0, 1); + GameObject game_object = mgr.new_object("", "", vec2{0, 0}, 0, 1); RenderSystem sys{mgr}; ParticleSystem psys{mgr}; AnimatorSystem asys{mgr}; |