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author | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
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committer | jaroWMR <jarorutjes07@gmail.com> | 2024-10-20 13:07:02 +0200 |
commit | 4ff1159fe5f6ee6dd8becc662bc95a93acda545a (patch) | |
tree | 670caa42ad4ffbf007a6d7cba683f4f84af87592 /src/example | |
parent | 0f03cdbf23f57116b7664a7c98c4605fd69bb961 (diff) | |
parent | 77555730e3ddb811b9ce8470659663e3f1573de2 (diff) |
Merge branch 'master' of github.com:lonkaars/crepe into jaro/poc-physics
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/script.cpp | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/src/example/script.cpp b/src/example/script.cpp index 28605c7..a610b83 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -3,10 +3,10 @@ * Standalone example for usage of the script component and system */ -#include <crepe/util/log.h> -#include <crepe/ScriptSystem.h> #include <crepe/ComponentManager.h> #include <crepe/GameObject.h> +#include <crepe/ScriptSystem.h> +#include <crepe/util/log.h> #include <crepe/api/BehaviorScript.h> @@ -14,9 +14,7 @@ using namespace crepe; using namespace std; class MyScript : public api::BehaviorScript { - void update() { - dbg_trace(); - } + void update() { dbg_trace(); } }; int main() { @@ -30,4 +28,3 @@ int main() { return 0; } - |