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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-17 19:16:25 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-12-17 19:16:25 +0100
commitb421eec1073c1fb4b99d46cc36c5c9cbd8d3c4a7 (patch)
tree461e290e0c2c3adf588f02d24031edc7f8114390 /src/example
parentc4c896c2995f2b74fca322736aa944b28b14a1f6 (diff)
parenta8ccf7fe8662086bb223aa4eafd0f85e717d16cf (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/button-improvement
Diffstat (limited to 'src/example')
-rw-r--r--src/example/CMakeLists.txt2
-rw-r--r--src/example/FontExample.cpp55
-rw-r--r--src/example/game.cpp20
-rw-r--r--src/example/loadfont.cpp49
-rw-r--r--src/example/rendering_particle.cpp22
5 files changed, 126 insertions, 22 deletions
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
index 187ed46..f62414e 100644
--- a/src/example/CMakeLists.txt
+++ b/src/example/CMakeLists.txt
@@ -19,4 +19,6 @@ endfunction()
add_example(rendering_particle)
add_example(game)
add_example(button)
+add_example(loadfont)
+add_example(FontExample)
add_example(AITest)
diff --git a/src/example/FontExample.cpp b/src/example/FontExample.cpp
new file mode 100644
index 0000000..6a334b1
--- /dev/null
+++ b/src/example/FontExample.cpp
@@ -0,0 +1,55 @@
+#include <SDL2/SDL_ttf.h>
+#include <chrono>
+#include <crepe/api/Camera.h>
+#include <crepe/api/Config.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/LoopManager.h>
+#include <crepe/api/Scene.h>
+#include <crepe/api/Script.h>
+#include <crepe/api/Text.h>
+#include <crepe/facade/Font.h>
+#include <crepe/facade/SDLContext.h>
+#include <crepe/manager/EventManager.h>
+#include <crepe/manager/Mediator.h>
+#include <crepe/manager/ResourceManager.h>
+#include <exception>
+#include <iostream>
+#include <memory>
+using namespace crepe;
+using namespace std;
+using namespace std::chrono;
+class TestScript : public Script {
+public:
+ steady_clock::time_point start_time;
+ virtual void init() override { start_time = steady_clock::now(); }
+ virtual void update() override {
+ auto now = steady_clock::now();
+ auto elapsed = duration_cast<seconds>(now - start_time).count();
+
+ if (elapsed >= 5) {
+ Mediator & med = mediator;
+ EventManager & event_mgr = med.event_manager;
+ event_mgr.trigger_event<ShutDownEvent>();
+ }
+ }
+};
+class TestScene : public Scene {
+public:
+ void load_scene() override {
+ GameObject text_object = this->new_object("test", "test", vec2{0, 0}, 0, 1);
+ text_object.add_component<Text>(vec2(100, 100), vec2(0, 0), "OpenSymbol",
+ Text::Data{});
+ text_object.add_component<BehaviorScript>().set_script<TestScript>();
+ text_object.add_component<Camera>(ivec2{300, 300}, vec2{100, 100}, Camera::Data{});
+ }
+ std::string get_name() const override { return "hey"; }
+};
+int main() {
+ // Config& config = Config::get_instance();
+ // config.log.level = Log::Level::TRACE;
+ LoopManager engine;
+ engine.add_scene<TestScene>();
+ engine.start();
+
+ return 0;
+}
diff --git a/src/example/game.cpp b/src/example/game.cpp
index 61f8760..22effd2 100644
--- a/src/example/game.cpp
+++ b/src/example/game.cpp
@@ -1,4 +1,5 @@
#include "api/CircleCollider.h"
+#include "api/ParticleEmitter.h"
#include "api/Scene.h"
#include "manager/ComponentManager.h"
#include "manager/Mediator.h"
@@ -258,6 +259,25 @@ public:
})
.active
= false;
+ Asset img5{"asset/texture/square.png"};
+
+ GameObject particle = new_object(
+ "Name", "Tag", vec2{screen_size_width / 2, screen_size_height / 2}, 0, 1);
+ auto & particle_image = particle.add_component<Sprite>(img5, Sprite::Data{
+ .size = {5, 5},
+ });
+ auto & test
+ = particle.add_component<ParticleEmitter>(particle_image, ParticleEmitter::Data{
+ .offset = {0, 0},
+ .max_particles = 256,
+ .emission_rate = 1,
+ .min_speed = 10,
+ .max_speed = 20,
+ .min_angle = -20,
+ .max_angle = 20,
+ .begin_lifespan = 0,
+ .end_lifespan = 5,
+ });
}
string get_name() const { return "scene1"; }
diff --git a/src/example/loadfont.cpp b/src/example/loadfont.cpp
new file mode 100644
index 0000000..e459332
--- /dev/null
+++ b/src/example/loadfont.cpp
@@ -0,0 +1,49 @@
+#include <SDL2/SDL_ttf.h>
+#include <crepe/api/Asset.h>
+#include <crepe/api/Text.h>
+#include <crepe/facade/Font.h>
+#include <crepe/facade/FontFacade.h>
+#include <crepe/facade/SDLContext.h>
+#include <crepe/manager/Mediator.h>
+#include <crepe/manager/ResourceManager.h>
+#include <exception>
+#include <iostream>
+#include <memory>
+#include <optional>
+using namespace crepe;
+int main() {
+
+ // SDLFontContext font_facade;
+ Mediator mediator;
+ FontFacade font_facade{};
+ SDLContext sdl_context{mediator};
+ // ComponentManager component_manager{mediator};
+ ResourceManager resource_manager{mediator};
+ try {
+ // Correct way to create a unique pointer for Text
+ std::unique_ptr<Text> label = std::make_unique<Text>(
+ 1, vec2(100, 100), vec2(0, 0), "OpenSymbol", Text::Data{}, "test text");
+ // std::cout << "Path: " << label->font.get_path() << std::endl;
+ Asset asset1 = font_facade.get_font_asset("OpenSymbol");
+ std::cout << asset1.get_path() << std::endl;
+ std::unique_ptr<Text> label2 = std::make_unique<Text>(
+ 1, vec2(100, 100), vec2(0, 0), "fsaafdafsdafsdafsdasfdds", Text::Data{});
+ Asset asset = Asset("test test");
+ label->font.emplace(asset);
+ std::cout << label->font.value().get_path() << std::endl;
+ // label2->font = std::make_optional(asset);
+ // std::cout << "Path: " << label2->font.get_path() << std::endl;
+ ResourceManager & resource_mgr = mediator.resource_manager;
+ const Font & res = resource_manager.get<Font>(label->font.value());
+ // TTF_Font * test_font = res.get_font();
+ // if (test_font == NULL) {
+ // std::cout << "error with font" << std::endl;
+ // } else {
+ // std::cout << "correct font retrieved" << std::endl;
+ // }
+ } catch (const std::exception & e) {
+ std::cout << "Standard exception thrown: " << e.what() << std::endl;
+ }
+
+ return 0;
+}
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 13e625f..add43f4 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -18,28 +18,6 @@
using namespace crepe;
using namespace std;
-/*
- auto & test = game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
- .position = {0, 0},
- .max_particles = 10,
- .emission_rate = 0.1,
- .min_speed = 6,
- .max_speed = 20,
- .min_angle = -20,
- .max_angle = 20,
- .begin_lifespan = 0,
- .end_lifespan = 60,
- .force_over_time = vec2{0, 0},
- .boundary{
- .width = 1000,
- .height = 1000,
- .offset = vec2{0, 0},
- .reset_on_exit = false,
- },
- .sprite = test_sprite,
- });
- */
-
class TestScene : public Scene {
public:
void load_scene() {