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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 15:28:12 +0200 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-10-06 15:28:12 +0200 |
commit | aa8755148cbca29b584f7a146636b506070717f9 (patch) | |
tree | 275644d2f2cbf5de1c0aa82a3cb05df03ea9fff4 /src/example | |
parent | 39815f58e3842bb28e644e83111a619bd1374855 (diff) |
move components to separate files
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/components_internal.cpp | 5 |
1 files changed, 4 insertions, 1 deletions
diff --git a/src/example/components_internal.cpp b/src/example/components_internal.cpp index 821a7de..4246dd7 100644 --- a/src/example/components_internal.cpp +++ b/src/example/components_internal.cpp @@ -9,7 +9,10 @@ #include <crepe/util/log.h> #include <crepe/ComponentManager.h> #include <crepe/GameObject.h> -#include <crepe/Components.h> +#include <crepe/Component.h> +#include <crepe/Sprite.h> +#include <crepe/Rigidbody.h> +#include <crepe/Collider.h> using namespace crepe; using namespace std; |