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author | heavydemon21 <48092678+heavydemon21@users.noreply.github.com> | 2025-01-03 19:41:41 +0100 |
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committer | GitHub <noreply@github.com> | 2025-01-03 19:41:41 +0100 |
commit | cf6ca6be5a9deac4de921f50d0aedf6a6156e0f4 (patch) | |
tree | e7b18df0361af1b081168569568d408cfd4b6538 /src/example | |
parent | 61148c757a1f742ff09e40e5347e74e638c7371c (diff) | |
parent | 4526efe1b6dd63aaa177f8f35194989d3910d571 (diff) |
Merge pull request #96 from lonkaars/niels/UI
rendering text world space fix
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/rendering_particle.cpp | 29 |
1 files changed, 20 insertions, 9 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 7942fce..8be781a 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -7,8 +7,8 @@ #include <crepe/api/Button.h> #include <crepe/api/Camera.h> #include <crepe/api/Color.h> +#include <crepe/api/Engine.h> #include <crepe/api/GameObject.h> -#include <crepe/api/LoopManager.hpp> #include <crepe/api/ParticleEmitter.h> #include <crepe/api/Rigidbody.h> #include <crepe/api/Sprite.h> @@ -62,21 +62,32 @@ public: } ); - /* - game_object.add_component<Text>(vec2{1, 1}, vec2{0, -0.5}, "ComicSansMS", - Text::Data{.text_color = Color::RED}, "test TEST"); + game_object.add_component<Text>( + vec2 {1, 1}, vec2 {0, -1}, "ComicSansMS", + Text::Data { + .text_color = Color::RED, + }, + "test TEST" + ); - game_object.add_component<Text>(vec2{1, 1}, vec2{0, 0.5}, "ComicSansMS", - Text::Data{.text_color = Color::BLACK}, "TEST test"); - */ + game_object + .add_component<Text>( + vec2 {1, 1}, vec2 {0, 1}, "Ariel", + Text::Data { + .text_color = Color::BLACK, + }, + "TEST test" + ) + .world_space + = true; } string get_name() const { return "TestScene"; }; }; int main(int argc, char * argv[]) { - LoopManager engine; + Engine engine; engine.add_scene<TestScene>(); - engine.start(); + engine.main(); return 0; } |