diff options
author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-13 12:28:04 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-13 12:28:04 +0100 |
commit | f1ba2a5607f23ed0b23d74240ea66cb1f8d2c1ad (patch) | |
tree | 00d7374c90d3c9bd97de4dbc75650b4d6d9e8c9b /src/example | |
parent | ab69e41cabd6f5a84ebb2e2629d194b49b7039de (diff) |
tested channel and deactivating in function
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/events.cpp | 9 |
1 files changed, 5 insertions, 4 deletions
diff --git a/src/example/events.cpp b/src/example/events.cpp index af5f747..ff97cf1 100644 --- a/src/example/events.cpp +++ b/src/example/events.cpp @@ -25,6 +25,7 @@ class MyScript : public Script, public IKeyListener,public IMouseListener{ bool on_key_pressed(const KeyPressEvent & event) override{ std::cout << "KeyPressed function" << std::endl; + this->deactivate_keys(); return false; } bool on_key_released(const KeyReleaseEvent & event) override{ @@ -74,7 +75,7 @@ int main() { EventManager::get_instance().queue_event<MouseClickEvent>(std::move(click_event), 0); { TestKeyListener testListener; - + testListener.set_channel(1); auto obj = GameObject(0, "name", "tag", Vector2{1.2, 3.4}, 0, 1); obj.add_component<BehaviorScript>().set_script<MyScript>(); @@ -82,8 +83,8 @@ int main() { sys.update(); // Trigger the events while `testListener` is in scope - EventManager::get_instance().trigger_event<KeyPressEvent>(key_press, 0); - EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, 0); + EventManager::get_instance().trigger_event<KeyPressEvent>(key_press, 1); + EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, 1); } // custom lambda event handler EventHandler<KeyPressEvent> event_handler = [](const KeyPressEvent& e) { @@ -96,7 +97,7 @@ int main() { EventManager::get_instance().trigger_event<MouseClickEvent>(click_event, 0); // dispatching queued events EventManager::get_instance().dispatch_events(); - + EventManager::get_instance().unsubscribe<KeyPressEvent>(event_handler,0); return EXIT_SUCCESS; } |