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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:27:14 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:27:14 +0100 |
commit | b4c07db977ab18302a0d953ef22a32a171e688f8 (patch) | |
tree | 72625d76c88324b01c0abf882576832b2294349b /src/example | |
parent | 60a9879f268977d57b460eec830a3f8b5b24e1a2 (diff) |
make format
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/rendering_particle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 54a90b5..c70e1af 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -13,8 +13,8 @@ #include <crepe/api/Sprite.h> #include <crepe/api/Texture.h> #include <crepe/api/Transform.h> -#include <crepe/types.h> #include <crepe/system/RenderSystem.h> +#include <crepe/types.h> #include <chrono> #include <memory> @@ -64,7 +64,7 @@ int main(int argc, char * argv[]) { auto & cam = game_object.add_component<Camera>(Color::WHITE); cam.pos = {500, 200}; - cam.viewport = {2000,1000}; + cam.viewport = {2000, 1000}; /* game_object |