diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 15:34:31 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-05 15:34:31 +0100 |
commit | 5f75bdbf3d38c94baeae52f4c4889f147ec6885e (patch) | |
tree | 5fc76975e41ae106df61a4d59559f0ab37fb52ac /src/example | |
parent | 9572c5b35de2d13dbe7f942e3ecc50d28b36e9b8 (diff) |
move systems + update contributing.md
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/asset_manager.cpp | 2 | ||||
-rw-r--r-- | src/example/particle.cpp | 13 | ||||
-rw-r--r-- | src/example/physics.cpp | 7 | ||||
-rw-r--r-- | src/example/rendering.cpp | 4 | ||||
-rw-r--r-- | src/example/script.cpp | 2 |
5 files changed, 13 insertions, 15 deletions
diff --git a/src/example/asset_manager.cpp b/src/example/asset_manager.cpp index 7e15d1f..3d68ec0 100644 --- a/src/example/asset_manager.cpp +++ b/src/example/asset_manager.cpp @@ -1,5 +1,3 @@ - - #include <crepe/Sound.h> #include <crepe/api/AssetManager.h> #include <crepe/api/Texture.h> diff --git a/src/example/particle.cpp b/src/example/particle.cpp index 53fa213..fb72b9b 100644 --- a/src/example/particle.cpp +++ b/src/example/particle.cpp @@ -1,13 +1,14 @@ -#include "Particle.h" -#include "ParticleSystem.h" -#include "SDLApp.h" -#include "api/ParticleEmitter.h" #include <chrono> +#include <iostream> +#include <thread> + #include <crepe/Component.h> #include <crepe/ComponentManager.h> +#include <crepe/Particle.h> +#include <crepe/SDLApp.h> #include <crepe/api/GameObject.h> -#include <iostream> -#include <thread> +#include <crepe/api/ParticleEmitter.h> +#include <crepe/system/ParticleSystem.h> using namespace crepe::api; using namespace crepe; diff --git a/src/example/physics.cpp b/src/example/physics.cpp index db69b9b..ae8d4ca 100644 --- a/src/example/physics.cpp +++ b/src/example/physics.cpp @@ -1,13 +1,14 @@ -#include "PhysicsSystem.h" #include <chrono> +#include <iostream> +#include <thread> + +#include <crepe/system/PhysicsSystem.h> #include <crepe/Component.h> #include <crepe/ComponentManager.h> #include <crepe/api/Force.h> #include <crepe/api/GameObject.h> #include <crepe/api/Rigidbody.h> #include <crepe/api/Transform.h> -#include <iostream> -#include <thread> using namespace crepe::api; using namespace crepe; diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index 1bf448c..0bc222a 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -1,7 +1,5 @@ - - #include <crepe/ComponentManager.h> -#include <crepe/RenderSystem.h> +#include <crepe/system/RenderSystem.h> #include <crepe/api/GameObject.h> #include <crepe/util/log.h> diff --git a/src/example/script.cpp b/src/example/script.cpp index 5df26e8..1901078 100644 --- a/src/example/script.cpp +++ b/src/example/script.cpp @@ -4,7 +4,7 @@ */ #include <crepe/ComponentManager.h> -#include <crepe/ScriptSystem.h> +#include <crepe/system/ScriptSystem.h> #include <crepe/util/log.h> #include <crepe/api/BehaviorScript.h> |