aboutsummaryrefslogtreecommitdiff
path: root/src/example
diff options
context:
space:
mode:
authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:32:14 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 19:32:14 +0100
commit56cf219a25e66f38c50a51afd01ed515de149711 (patch)
tree016293d4e13fa2e141a960062e005b608ccecebf /src/example
parentd69f1642cb397d68d591718f83028e14620ab340 (diff)
parent0b2ca3c323c7f73d031e7014ba0a17dcf0b59751 (diff)
merge `jaro/particle-system-master` into `loek/cleanup` early
Diffstat (limited to 'src/example')
-rw-r--r--src/example/CMakeLists.txt1
-rw-r--r--src/example/particles.cpp43
2 files changed, 44 insertions, 0 deletions
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt
index c8a4b85..3a5b543 100644
--- a/src/example/CMakeLists.txt
+++ b/src/example/CMakeLists.txt
@@ -28,5 +28,6 @@ add_example(proxy)
add_example(db)
add_example(ecs)
add_example(scene_manager)
+add_example(particles)
add_example(gameloop)
diff --git a/src/example/particles.cpp b/src/example/particles.cpp
new file mode 100644
index 0000000..6eab046
--- /dev/null
+++ b/src/example/particles.cpp
@@ -0,0 +1,43 @@
+#include <crepe/ComponentManager.h>
+#include <crepe/api/AssetManager.h>
+
+#include <crepe/Component.h>
+#include <crepe/api/Color.h>
+#include <crepe/api/GameObject.h>
+#include <crepe/api/ParticleEmitter.h>
+#include <crepe/api/Rigidbody.h>
+#include <crepe/api/Sprite.h>
+#include <crepe/api/Texture.h>
+#include <crepe/api/Transform.h>
+
+using namespace crepe;
+using namespace std;
+
+int main(int argc, char * argv[]) {
+ GameObject game_object(0, "", "", Vector2{0, 0}, 0, 0);
+ Color color(0, 0, 0, 0);
+ Sprite test_sprite = game_object.add_component<Sprite>(
+ make_shared<Texture>("../asset/texture/img.png"), color,
+ FlipSettings{true, true});
+ game_object.add_component<ParticleEmitter>(ParticleEmitter::Data{
+ .position = {0, 0},
+ .max_particles = 100,
+ .emission_rate = 0,
+ .min_speed = 0,
+ .max_speed = 0,
+ .min_angle = 0,
+ .max_angle = 0,
+ .begin_lifespan = 0,
+ .end_lifespan = 0,
+ .force_over_time = Vector2{0, 0},
+ .boundary{
+ .width = 0,
+ .height = 0,
+ .offset = Vector2{0, 0},
+ .reset_on_exit = false,
+ },
+ .sprite = test_sprite,
+ });
+
+ return 0;
+}