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author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-18 13:04:27 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-12-18 13:04:27 +0100 |
commit | cd389129cc2ed73596251cb7c9cc606f6e6d74d8 (patch) | |
tree | ad79b4872bf34524dd9ef166477254565c7a7c80 /src/example | |
parent | 38c5e1bb819d2bf06b9d8c387726fa285a9a3065 (diff) |
restore examples
Diffstat (limited to 'src/example')
-rw-r--r-- | src/example/CMakeLists.txt | 1 | ||||
-rw-r--r-- | src/example/audio-crash.cpp | 47 |
2 files changed, 0 insertions, 48 deletions
diff --git a/src/example/CMakeLists.txt b/src/example/CMakeLists.txt index 3a196e1..f62414e 100644 --- a/src/example/CMakeLists.txt +++ b/src/example/CMakeLists.txt @@ -22,4 +22,3 @@ add_example(button) add_example(loadfont) add_example(FontExample) add_example(AITest) -add_example(audio-crash) diff --git a/src/example/audio-crash.cpp b/src/example/audio-crash.cpp deleted file mode 100644 index 6c1052e..0000000 --- a/src/example/audio-crash.cpp +++ /dev/null @@ -1,47 +0,0 @@ -#include <crepe/api/LoopManager.h> -#include <crepe/api/Scene.h> -#include <crepe/api/Camera.h> -#include <crepe/api/AudioSource.h> -#include <crepe/api/Config.h> - -#define private public -#include <crepe/api/Script.h> - -using namespace crepe; -using namespace std; - -class Auto : public Script { - unsigned i = 0; - void init() { - AudioSource & sound = get_component<AudioSource>(); - sound.play(); - } - - void update() { - if (++i < 50) return; - EventManager & evmgr = this->mediator->event_manager; - evmgr.trigger_event<ShutDownEvent>(); - } -}; - -class Bug : public Scene { - virtual std::string get_name() const override { return "bug"; } - void load_scene() override { - GameObject camera = new_object("camera"); - camera.add_component<Camera>(ivec2{10, 10}, vec2{1, 1}, Camera::Data{ }); - - GameObject sound = new_object("sound"); - sound.add_component<AudioSource>(Asset{"mwe/audio/bgm.ogg"}); - sound.add_component<BehaviorScript>().set_script<Auto>(); - } -}; - -int main() { - Config & config = Config::get_instance(); - config.log.level = Log::Level::TRACE; - - LoopManager example; - example.add_scene<Bug>(); - example.start(); - return 0; -} |