diff options
| author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-07 12:33:37 +0100 | 
|---|---|---|
| committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-07 12:33:37 +0100 | 
| commit | 96ef24654d2ee26184ebcb5b9092649e67afe5d9 (patch) | |
| tree | 3149f522a7390a2f7ff98c2b7cc494cf2a69a0a0 /src/example | |
| parent | cd0940f72e1e0d4abb0bc1ef5fb481b389a1f77a (diff) | |
Made game_object_id const
Diffstat (limited to 'src/example')
| -rw-r--r-- | src/example/ecs.cpp | 4 | ||||
| -rw-r--r-- | src/example/scene_manager.cpp | 4 | 
2 files changed, 4 insertions, 4 deletions
| diff --git a/src/example/ecs.cpp b/src/example/ecs.cpp index 0c64373..dfd3595 100644 --- a/src/example/ecs.cpp +++ b/src/example/ecs.cpp @@ -38,7 +38,7 @@ int main() {  	// Print the Metadata and Transform components  	for (auto & m : metadata) { -		cout << "Id: " << m.get().game_object_id << " Name: " << m.get().name +		cout << "Id: " << m.get().GAME_OBJECT_ID << " Name: " << m.get().name  			 << " Tag: " << m.get().tag << " Parent: " << m.get().parent  			 << " Children: ";  		for (auto & c : m.get().children) { @@ -47,7 +47,7 @@ int main() {  		cout << endl;  	}  	for (auto & t : transform) { -		cout << "Id: " << t.get().game_object_id << " Position: [" +		cout << "Id: " << t.get().GAME_OBJECT_ID << " Position: ["  			 << t.get().position.x << ", " << t.get().position.y << "]" << endl;  	} diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp index efbf2c2..471c400 100644 --- a/src/example/scene_manager.cpp +++ b/src/example/scene_manager.cpp @@ -52,7 +52,7 @@ int main() {  	cout << "Metadata components of Scene1:" << endl;  	// Print the Metadata  	for (auto & m : metadata) { -		cout << "Id: " << m.get().game_object_id << " Name: " << m.get().name +		cout << "Id: " << m.get().GAME_OBJECT_ID << " Name: " << m.get().name  			 << " Tag: " << m.get().tag << endl;  	} @@ -67,7 +67,7 @@ int main() {  	cout << "Metadata components of Scene2:" << endl;  	// Print the Metadata  	for (auto & m : metadata) { -		cout << "Id: " << m.get().game_object_id << " Name: " << m.get().name +		cout << "Id: " << m.get().GAME_OBJECT_ID << " Name: " << m.get().name  			 << " Tag: " << m.get().tag << endl;  	} |