aboutsummaryrefslogtreecommitdiff
path: root/src/example/script.cpp
diff options
context:
space:
mode:
authorjaroWMR <jarorutjes07@gmail.com>2024-10-10 07:06:11 +0200
committerjaroWMR <jarorutjes07@gmail.com>2024-10-10 07:06:11 +0200
commit3f22ea7e41a81d3c818bdeb536f8df7ff352ae0f (patch)
tree68fc72eb4c11beb5e1c304b9490fce7192d132f3 /src/example/script.cpp
parent97621ae53dfc3434cd97e45266bd4f4ac2ef49e1 (diff)
parent29fb4bda4872bdfe33a2416a239fb62fc0238167 (diff)
merge with master
Diffstat (limited to 'src/example/script.cpp')
-rw-r--r--src/example/script.cpp33
1 files changed, 33 insertions, 0 deletions
diff --git a/src/example/script.cpp b/src/example/script.cpp
new file mode 100644
index 0000000..28605c7
--- /dev/null
+++ b/src/example/script.cpp
@@ -0,0 +1,33 @@
+/** \file
+ *
+ * Standalone example for usage of the script component and system
+ */
+
+#include <crepe/util/log.h>
+#include <crepe/ScriptSystem.h>
+#include <crepe/ComponentManager.h>
+#include <crepe/GameObject.h>
+
+#include <crepe/api/BehaviorScript.h>
+
+using namespace crepe;
+using namespace std;
+
+class MyScript : public api::BehaviorScript {
+ void update() {
+ dbg_trace();
+ }
+};
+
+int main() {
+ dbg_trace();
+
+ auto obj = GameObject(0, "name", "tag", 0);
+ obj.add_component<MyScript>();
+
+ auto & sys = ScriptSystem::get_instance();
+ sys.update(); // -> MyScript::update
+
+ return 0;
+}
+