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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:15:58 +0200 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-10-23 21:15:58 +0200 |
commit | b5e83d076f356c6d01b7bbc1f033db4850356c0d (patch) | |
tree | c4b11f86c6ab1685e46fab9d674377a39e612fd7 /src/example/script.cpp | |
parent | 51c8a51b53a850265955a3e4bc45b40ad3f8c477 (diff) | |
parent | 04a040e28ade412ea5b1767bf77eed3956121973 (diff) |
pull origin master
Diffstat (limited to 'src/example/script.cpp')
-rw-r--r-- | src/example/script.cpp | 32 |
1 files changed, 32 insertions, 0 deletions
diff --git a/src/example/script.cpp b/src/example/script.cpp new file mode 100644 index 0000000..6e5563c --- /dev/null +++ b/src/example/script.cpp @@ -0,0 +1,32 @@ +/** \file + * + * Standalone example for usage of the script component and system + */ + +#include <crepe/ComponentManager.h> +#include <crepe/ScriptSystem.h> +#include <crepe/util/log.h> + +#include <crepe/api/BehaviorScript.h> +#include <crepe/api/GameObject.h> +#include <crepe/api/Script.h> + +using namespace crepe; +using namespace crepe::api; +using namespace std; + +class MyScript : public Script { + void update() { dbg_log("MY SCRIPT UPDATE"); } +}; + +int main() { + dbg_trace(); + + auto obj = GameObject(0, "name", "tag", 0); + obj.add_component<BehaviorScript>().set_script<MyScript>(); + + auto & sys = ScriptSystem::get_instance(); + sys.update(); // -> MyScript::update + + return 0; +} |