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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-16 15:26:54 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-16 15:26:54 +0100
commit6b3feac981ce78144fb69e490640a4b07dd29f1d (patch)
tree88c9a7b1b03ada97a8152591deb035681f99b7c8 /src/example/scene_manager.cpp
parent8209678e20605936b2ce58331c1a65d8f23fee91 (diff)
parent9f6475e7b0698c414138e2a8140b47f01ce9c5d1 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/example/scene_manager.cpp')
-rw-r--r--src/example/scene_manager.cpp4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/example/scene_manager.cpp b/src/example/scene_manager.cpp
index f46dc36..c48d5e3 100644
--- a/src/example/scene_manager.cpp
+++ b/src/example/scene_manager.cpp
@@ -40,7 +40,9 @@ int main() {
scene_mgr.add_scene<ConcreteScene1>("scene1");
scene_mgr.add_scene<ConcreteScene2>("scene2");
- // There is no need to call set_next_scene() at the beginnen, because the first scene will be automatically set as the next scene
+ // There is no need to call set_next_scene() at the beginnen, because the first scene will be
+ // automatically set as the next scene
+
// Load scene1 (the first scene added)
scene_mgr.load_next_scene();