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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-26 10:26:42 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-26 10:26:42 +0100
commit60a9879f268977d57b460eec830a3f8b5b24e1a2 (patch)
tree5e8e870864f85c3c6c66e721379b1e55b9446a03 /src/example/rendering_particle.cpp
parent8cfb59093ce7b18c2b81cc8429a7568a3ba21a73 (diff)
added window default config settings
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r--src/example/rendering_particle.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp
index 80726bc..54a90b5 100644
--- a/src/example/rendering_particle.cpp
+++ b/src/example/rendering_particle.cpp
@@ -64,6 +64,7 @@ int main(int argc, char * argv[]) {
auto & cam = game_object.add_component<Camera>(Color::WHITE);
cam.pos = {500, 200};
+ cam.viewport = {2000,1000};
/*
game_object