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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:26:42 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 10:26:42 +0100 |
commit | 60a9879f268977d57b460eec830a3f8b5b24e1a2 (patch) | |
tree | 5e8e870864f85c3c6c66e721379b1e55b9446a03 /src/example/rendering_particle.cpp | |
parent | 8cfb59093ce7b18c2b81cc8429a7568a3ba21a73 (diff) |
added window default config settings
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 80726bc..54a90b5 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -64,6 +64,7 @@ int main(int argc, char * argv[]) { auto & cam = game_object.add_component<Camera>(Color::WHITE); cam.pos = {500, 200}; + cam.viewport = {2000,1000}; /* game_object |