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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-11 14:36:44 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-12-11 14:36:44 +0100 |
commit | 2bcd6ece912ab0a140f9d925718e8787879d1ed7 (patch) | |
tree | ea13906ba7afcd519579639b3b2d620628151fe1 /src/example/rendering_particle.cpp | |
parent | e6a5bb579d0969245f34119ef2489f47039c523e (diff) |
adjusted aspect ratio
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 44bd96a..bd4ef95 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -63,8 +63,8 @@ public: .position_offset = {0, 0}, }); - auto & anim = game_object.add_component<Animator>(test_sprite,ivec2{32, 64}, uvec2{4,1}, Animator::Data{}); - anim.set_anim(0); + //auto & anim = game_object.add_component<Animator>(test_sprite,ivec2{32, 64}, uvec2{4,1}, Animator::Data{}); + //anim.set_anim(0); auto & cam = game_object.add_component<Camera>(ivec2{1280, 720}, vec2{400, 400}, Camera::Data{ |