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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 09:50:46 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-26 09:50:46 +0100 |
commit | 20ff7753942de3f8eb95d4dee307dc643bc66153 (patch) | |
tree | 586e20206060b2fd4b3f642a6a5e69fa35a4c043 /src/example/rendering_particle.cpp | |
parent | 9aca3626e31a7549f8c436672d4f479bd64c0057 (diff) | |
parent | be5ccbe24086d5d4fb407f268c649dcbc36eda6b (diff) |
Merge branch 'master' into niels/decoupling_pixel_and_pos
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 36997be..49e8e9d 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -2,6 +2,7 @@ #include "api/Camera.h" #include "system/AnimatorSystem.h" #include "system/ParticleSystem.h" +#include "types.h" #include <SDL2/SDL_timer.h> #include <crepe/ComponentManager.h> @@ -51,11 +52,11 @@ int main(int argc, char * argv[]) { .max_angle = 20, .begin_lifespan = 0, .end_lifespan = 60, - .force_over_time = Vector2{0, 0}, + .force_over_time = vec2{0, 0}, .boundary{ .width = 1000, .height = 1000, - .offset = Vector2{0, 0}, + .offset = vec2{0, 0}, .reset_on_exit = false, }, .sprite = test_sprite, @@ -68,6 +69,7 @@ int main(int argc, char * argv[]) { /* game_object .add_component<Sprite>(make_shared<Texture>("asset/texture/img.png"), color, + .add_component<Sprite>(make_shared<Texture>("asset/texture/img.png"), color, FlipSettings{false, false}) .order_in_layer = 6; |