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author | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 12:53:15 +0100 |
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committer | heavydemon21 <nielsstunnebrink1@gmail.com> | 2024-11-28 12:53:15 +0100 |
commit | 9d9c4fc4565f0ef0fc81c8baeef804389f07afc2 (patch) | |
tree | f8bfb75a2b99f40de8d8cfb68136bd0b8ee68a39 /src/example/rendering_particle.cpp | |
parent | 1cdaa2aaeb1b6bc71876b462fcc464800ec75732 (diff) |
implemented loek feedback
Diffstat (limited to 'src/example/rendering_particle.cpp')
-rw-r--r-- | src/example/rendering_particle.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/rendering_particle.cpp b/src/example/rendering_particle.cpp index 8fdbb58..3a12144 100644 --- a/src/example/rendering_particle.cpp +++ b/src/example/rendering_particle.cpp @@ -60,7 +60,7 @@ int main(int argc, char * argv[]) { */ auto & cam = game_object.add_component<Camera>(Color::WHITE, ivec2{1080, 720}, - ivec2{2000, 2000}, 1.0f); + vec2{2000, 2000}, 1.0f); /* game_object |