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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-14 10:05:08 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-14 10:05:08 +0100
commit767f40a61952892d60d204ecaaffa07e7e396d28 (patch)
tree383a739a948d56f297c3c83f83960f676d1d2969 /src/example/rendering.cpp
parent8850ba096b6b4ae2dc3a813620dd35433b3c6c55 (diff)
color paremeter in sprite works
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r--src/example/rendering.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp
index a7cb5d6..f481f03 100644
--- a/src/example/rendering.cpp
+++ b/src/example/rendering.cpp
@@ -33,7 +33,7 @@ int main() {
obj.add_component<Camera>(Color::get_red());
}
{
- Color color(0, 0, 0, 0);
+ Color color(255, 0, 0, 0);
obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true});
obj1.add_component<Sprite>(make_shared<Texture>("../asset/texture/second.png"), color, FlipSettings{true, true});
}