diff options
author | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:26:12 +0100 |
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committer | Loek Le Blansch <loek@pipeframe.xyz> | 2024-11-14 11:26:12 +0100 |
commit | 01c09a196c3f3e5cefaa4119a95a1cdeb7b9c263 (patch) | |
tree | 5667369a85bd06b683c67de42bf0311c2647912b /src/example/rendering.cpp | |
parent | 6e13510f3c6d4155707f748d237bb1fa05243450 (diff) | |
parent | 8600b8a29351aae26ec7b22f84aeeef92d8cb421 (diff) |
merge `loek/cleanup` into `loek/audio`
Diffstat (limited to 'src/example/rendering.cpp')
-rw-r--r-- | src/example/rendering.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/example/rendering.cpp b/src/example/rendering.cpp index 827ad07..abd11b1 100644 --- a/src/example/rendering.cpp +++ b/src/example/rendering.cpp @@ -2,7 +2,7 @@ #include <crepe/ComponentManager.h> #include <crepe/api/GameObject.h> #include <crepe/system/RenderSystem.h> -#include <crepe/util/log.h> +#include <crepe/util/Log.h> #include <crepe/api/AssetManager.h> #include <crepe/api/Color.h> @@ -20,9 +20,12 @@ using namespace crepe; int main() { dbg_trace(); - auto obj = GameObject(0, "name", "tag", Vector2{0, 0}, 1, 1); - auto obj1 = GameObject(1, "name", "tag", Vector2{500, 0}, 1, 0.1); - auto obj2 = GameObject(2, "name", "tag", Vector2{800, 0}, 1, 0.1); + ComponentManager mgr{}; + RenderSystem sys{mgr}; + + GameObject obj = mgr.new_object("name", "tag", Vector2{0, 0}, 1, 1); + GameObject obj1 = mgr.new_object("name", "tag", Vector2{500, 0}, 1, 0.1); + GameObject obj2 = mgr.new_object("name", "tag", Vector2{800, 0}, 1, 0.1); // Normal adding components { @@ -47,7 +50,6 @@ int main() { } */ - auto & sys = crepe::RenderSystem::get_instance(); auto start = std::chrono::steady_clock::now(); while (std::chrono::steady_clock::now() - start < std::chrono::seconds(5)) { sys.update(); |