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author | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 13:57:49 +0100 |
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committer | max-001 <maxsmits21@kpnmail.nl> | 2024-11-05 13:57:49 +0100 |
commit | 5b8ec02b6b4f2356e2d688502298274e372b9fad (patch) | |
tree | 329277969f154177c89f5ed3ce1a8ee5b2c72875 /src/example/physics.cpp | |
parent | 154e974a0d553ea8209c3be9b1bd5820fef5e0a3 (diff) |
Make format
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r-- | src/example/physics.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp index 54d1807..1bafdf3 100644 --- a/src/example/physics.cpp +++ b/src/example/physics.cpp @@ -16,7 +16,8 @@ using namespace std; int main(int argc, char * argv[]) { PhysicsSystem physics_system; GameObject * game_object[2]; - game_object[1] = new GameObject(2, "Name", "Tag", Point{0, 0}, 0, 0); // not found not used + // not found not used + game_object[1] = new GameObject(2, "Name", "Tag", Point{0, 0}, 0, 0); game_object[0] = new GameObject(5, "Name", "Tag", Point{0, 0}, 0, 0); game_object[0]->add_component<Rigidbody>(1, 1, BodyType::DYNAMIC); game_object[0]->add_component<Force>(1, 0); |