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authormax-001 <maxsmits21@kpnmail.nl>2024-11-05 13:57:49 +0100
committermax-001 <maxsmits21@kpnmail.nl>2024-11-05 13:57:49 +0100
commit5b8ec02b6b4f2356e2d688502298274e372b9fad (patch)
tree329277969f154177c89f5ed3ce1a8ee5b2c72875 /src/example/physics.cpp
parent154e974a0d553ea8209c3be9b1bd5820fef5e0a3 (diff)
Make format
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index 54d1807..1bafdf3 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -16,7 +16,8 @@ using namespace std;
int main(int argc, char * argv[]) {
PhysicsSystem physics_system;
GameObject * game_object[2];
- game_object[1] = new GameObject(2, "Name", "Tag", Point{0, 0}, 0, 0); // not found not used
+ // not found not used
+ game_object[1] = new GameObject(2, "Name", "Tag", Point{0, 0}, 0, 0);
game_object[0] = new GameObject(5, "Name", "Tag", Point{0, 0}, 0, 0);
game_object[0]->add_component<Rigidbody>(1, 1, BodyType::DYNAMIC);
game_object[0]->add_component<Force>(1, 0);