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author | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-18 15:34:22 +0100 |
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committer | WBoerenkamps <wrj.boerenkamps@student.avans.nl> | 2024-11-18 15:34:22 +0100 |
commit | b92da3c729c8fc7c002cb3acbb75c56cb63bd89e (patch) | |
tree | 454b64d31b7e0c9151da88a0d49ee782565f49e9 /src/example/physics.cpp | |
parent | 8b449e764b5c91cd3cb0c4fa404a290ab295a7ef (diff) | |
parent | 121b64b1cb6cfead5814070c8b0185d3d7308095 (diff) |
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r-- | src/example/physics.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp index 848f857..ad663a0 100644 --- a/src/example/physics.cpp +++ b/src/example/physics.cpp @@ -9,9 +9,10 @@ using namespace crepe; using namespace std; int main(int argc, char * argv[]) { - GameObject * game_object; - game_object = new GameObject(0, "Name", "Tag", Vector2{0, 0}, 0, 0); - game_object->add_component<Rigidbody>(Rigidbody::Data{ + ComponentManager mgr{}; + + GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0); + game_object.add_component<Rigidbody>(Rigidbody::Data{ .mass = 1, .gravity_scale = 1, .body_type = Rigidbody::BodyType::DYNAMIC, @@ -19,6 +20,5 @@ int main(int argc, char * argv[]) { .use_gravity = true, .bounce = false, }); - delete game_object; return 0; } |