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authorWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-20 20:31:11 +0100
committerWBoerenkamps <wrj.boerenkamps@student.avans.nl>2024-11-20 20:31:11 +0100
commit3a5a61399cea453c5fc25e3b999ef9a751fd4448 (patch)
tree5fd9d88d7e71696ffd7b52e956b44c3ade92dd81 /src/example/physics.cpp
parent5ec30d8915debef409f6db6f8ee9b822fb24d46b (diff)
parentb6aea9de9c9c8d86856bcd6c3b521e385bc00a69 (diff)
Merge branch 'master' of https://github.com/lonkaars/crepe into wouter/events
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp24
1 files changed, 0 insertions, 24 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
deleted file mode 100644
index ad663a0..0000000
--- a/src/example/physics.cpp
+++ /dev/null
@@ -1,24 +0,0 @@
-#include <crepe/Component.h>
-#include <crepe/ComponentManager.h>
-#include <crepe/api/GameObject.h>
-#include <crepe/api/Rigidbody.h>
-#include <crepe/api/Transform.h>
-#include <crepe/system/PhysicsSystem.h>
-
-using namespace crepe;
-using namespace std;
-
-int main(int argc, char * argv[]) {
- ComponentManager mgr{};
-
- GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0);
- game_object.add_component<Rigidbody>(Rigidbody::Data{
- .mass = 1,
- .gravity_scale = 1,
- .body_type = Rigidbody::BodyType::DYNAMIC,
- .constraints = {0, 0, 0},
- .use_gravity = true,
- .bounce = false,
- });
- return 0;
-}