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author | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
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committer | JAROWMR <jarorutjes07@gmail.com> | 2024-11-19 20:49:09 +0100 |
commit | 0f9f379a4dec7ad9d1dce30af5e2259931692c5f (patch) | |
tree | d84a76559d99fd6a3541d0087538564d79e39470 /src/example/physics.cpp | |
parent | 38a2476bcfa41b6d83a9a72d35f5acb684dc87fd (diff) | |
parent | 0476a8e9dbe7afb422862f7b1c15aaed7f3c416e (diff) |
merge with master
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r-- | src/example/physics.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp index 848f857..ad663a0 100644 --- a/src/example/physics.cpp +++ b/src/example/physics.cpp @@ -9,9 +9,10 @@ using namespace crepe; using namespace std; int main(int argc, char * argv[]) { - GameObject * game_object; - game_object = new GameObject(0, "Name", "Tag", Vector2{0, 0}, 0, 0); - game_object->add_component<Rigidbody>(Rigidbody::Data{ + ComponentManager mgr{}; + + GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0); + game_object.add_component<Rigidbody>(Rigidbody::Data{ .mass = 1, .gravity_scale = 1, .body_type = Rigidbody::BodyType::DYNAMIC, @@ -19,6 +20,5 @@ int main(int argc, char * argv[]) { .use_gravity = true, .bounce = false, }); - delete game_object; return 0; } |