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authorheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:27:58 +0100
committerheavydemon21 <nielsstunnebrink1@gmail.com>2024-11-18 14:27:58 +0100
commit03e493012edc106b00bc5676c1830ce2085a7ff9 (patch)
treeff06d4314552e82f98d08c52d7a15edb3a74436e /src/example/physics.cpp
parent21f5b66d0bcc13d903800adf3bb614e380ff8591 (diff)
parent121b64b1cb6cfead5814070c8b0185d3d7308095 (diff)
Merge remote-tracking branch 'origin/master' into niels/sorting_rendering
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index 848f857..ad663a0 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -9,9 +9,10 @@ using namespace crepe;
using namespace std;
int main(int argc, char * argv[]) {
- GameObject * game_object;
- game_object = new GameObject(0, "Name", "Tag", Vector2{0, 0}, 0, 0);
- game_object->add_component<Rigidbody>(Rigidbody::Data{
+ ComponentManager mgr{};
+
+ GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0);
+ game_object.add_component<Rigidbody>(Rigidbody::Data{
.mass = 1,
.gravity_scale = 1,
.body_type = Rigidbody::BodyType::DYNAMIC,
@@ -19,6 +20,5 @@ int main(int argc, char * argv[]) {
.use_gravity = true,
.bounce = false,
});
- delete game_object;
return 0;
}