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authorLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 18:46:06 +0100
committerLoek Le Blansch <loek@pipeframe.xyz>2024-11-13 18:46:06 +0100
commit0aa97807cb9b7f1d1850449dd5a5e45b961445ce (patch)
tree8f6a808669a39f5b8d91079ecb30c3d1f11e9e02 /src/example/physics.cpp
parentbc2a31190b5afe7754b04e9c61fcda30e577d7d8 (diff)
fix scene_manager example
Diffstat (limited to 'src/example/physics.cpp')
-rw-r--r--src/example/physics.cpp3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/example/physics.cpp b/src/example/physics.cpp
index 2ebf779..ad663a0 100644
--- a/src/example/physics.cpp
+++ b/src/example/physics.cpp
@@ -11,8 +11,7 @@ using namespace std;
int main(int argc, char * argv[]) {
ComponentManager mgr{};
- GameObject & game_object
- = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0);
+ GameObject game_object = mgr.new_object("Name", "Tag", Vector2{0, 0}, 0, 0);
game_object.add_component<Rigidbody>(Rigidbody::Data{
.mass = 1,
.gravity_scale = 1,